Wizard of legend royal flush9/18/2023 ![]() ![]() Golf soon fell by the wayside, as he found poker easy and more lucrative. All that stood between him and the title was a goofball-popping drunk, who somehow contrived to stage the greatest upset in poker history.īobby Hoff was born in Victoria, Texas, in 1939 and in 1958 studied at the University of Texas on an athletics scholarship, where he was a scratch golfer. In fact, he really should have been the 1979 World Champion. Hoff was a legend in the live NLH cash games in Southern California and had little interest in courting celebrity or playing tournaments, but once upon a time he was nearly World Champion. ![]() And like Ungar he had his demons, in drink and drugs, and yet he was able to remain in the game at the top level until his autumn years, getting it quietly from his seat at the high-stakes tables in the Commerce Casino, LA. Like his friend, Stu Ungar, he was before his time in terms of technical ability – a pure, natural talent in an era before books and training sites and equity calculators. It's pretty much like Isaac, but while in Isaac the combat was boring, laking content and repetitive but learning itens, enemies and bosses was a lot of fun, in this game the levels and enemies are boring but learning itens and spells is a lot of fun.ĭifferent focus but same mechanic and result, I honestly even think this game has more replay than isaac because I personally have more fun discovering spells than enemies/bosses, but that is just taste.Bobby “The Wizard” Hoff, who died last month after a 55-year poker career, was considered by many to be one of the best live cash game players in the world. Wanting to buy, unlock and try out the stunning number of completely different spells without knowing anything about them just because their name sounds cool is the core of this game's replay value to me, as long as you don't watch too many streams/videos nor look up the spells on the wiki you'll have a blast for a long time discovering the itens and spells. Still I don't think it is as bad as the OP and the first answer make it look to be, the replayability is very strong because of the spells. The lack of level and boss variety is definetly a strong downside, I like this game a lot but there's nothing wrong with admiting it has flaws, no game is perfect. PvE games on the other hand can't get away with it as much because AI bosses are scripted. But there are plenty of people for whom it is an obsession.Ĭhess is comparable to a "PvP" game, if PvP games have a challanging, balanced and enjoyable combat system they can get away with less content because the other player(s) are like different bosses. And that's part of why chess doesn't appeal to me. ![]() You play one game of chess and you see all the "content" you'll ever see. The latter has almost zero replayability in terms of "content". There are people - especially those that are big into roguelikes - that are all about replaying a game to build up their skill on it. Personally, yeah, I probably will move on from this game soon because of the issues mentioned here.īut I'm not the only gamer out there. Funny enough, it seens to become a common thing lately: roguelike/lite without replay value. Originally posted by pop pop:I look at this game for like a week and cant see where it is. I would recommend this game because doing spell combos is satisfying as all hell. Just go for a couple round and see how you true first impression is. I guarantee that I will play this game for a long time coming because I have to get every arcana, every relic and 999 Crystals in my wallet before I think about putting this game down.Īnd don't forget that if you don't like the game within the first two hours or two weeks, you can refund it. It's only a matter of opinion and personal enjoyment. Yet they are people on YouTube uploading constant, or with a schedule, let's plays even people with their couch co-op/online friends where they play all the time. I don't think the game has many replayability if the playthroughs are consecutives I like doing one playthrough every couple months. If you think a game has no replayability even though the majority of people who play that game say it does, then it just means you simply like the game less than others, or in your case, you simply didn't get a good first impression. This game has insane replayability because you can either focus on getting better (there's a robe with no added stats and one handicap of your HP dropping to 1 HP), focus on perfecting the perfect loadout (I personally love Shock Assault because crits for days) or to, ultimately, get every achievement (If you want the co-op achievement, just use a controller and a keyboard- it's easy) Currently, I have 10 hours in this game from multiple playthrough, which I accumulated about 5 victories and various failures. ![]()
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